| Attributes |
|
Nat |
Aug |
Alt |
| Body |
4 |
0 |
4 |
| Quickness |
6 |
0 |
6 |
| Strength |
6 |
0 |
6 |
| Charisma |
3 |
0 |
3 |
| Intelligence |
6 |
0 |
6 |
| Willpower |
5 |
0 |
5 |
| Essence |
6 |
|
6.00 |
| Run Mult. |
3 |
|
|
| Magic |
6 |
0 |
6 |
| BioIndex |
0 |
0 |
0 |
| Reaction |
6 |
(0) |
6 |
| Init. Dice |
1 |
(0) |
1 |
|
| POOLS |
| Karma |
1 |
Spell |
5 |
| Combat |
10 |
Task |
0 |
|---|
| Control |
0 |
|
|
|---|
| Hacking |
0 |
Astral |
0 |
| Armor |
| Type |
Conc |
Ball |
Imp |
| Fine Clothing 8|-|-|-|1 |
- |
- |
- |
| Ordinary Clothing 8|-|- |
- |
- |
- |
| Armor Jacket 8|6|5|3|2| |
6 |
5 |
3 |
| Camouflage Full Suit 8| |
- |
5 |
3 |
| |
| | |
| |
| | |
|
| Condition Monitor |
| Stun |
Physical |
Overdamage |
| +1 to TNs |
L |
L |
+1 to TNs |
|
|
|
| |
|
|
|
|
| +2 to TNs |
M |
M |
+2 to TNs |
|
|
|
| |
|
|
|
|
| |
|
|
|
|
| +3 to TNs |
S |
S |
+3 to TNs |
| |
|
|
| |
|
| |
|
| Unconscious |
D |
D |
Dying |
| Stun overflows into Physical |
| + TN# = -REAC# |
|
| Skills |
| Active |
Knowledge & Language |
| Unarmed Combat-SR3(STR)/Martial Arts Technique [5/7] |
ST:Gang Identification(KNO) [1] |
| Throwing Weapons(STR)/Shuriken [6/8] |
ST:Police Security Procedures(KNO) [1] |
| Edged Weapons(STR)/Katana [5/7] |
ST:Yakuza Teritory(KNO) [1] |
| Submachine Guns(QCK) [4] |
ST:Safehouse Locations(KNO) [1] |
| Stealth(QCK)/Hiding [4/6] |
AC:Art(KNO) [4] |
| Stealth(QCK)/Sneaking [4/6] |
AC:History(KNO) [1] |
| |
AC:Literature(KNO) [1] |
| |
AC:Philosophy(KNO) [4] |
| |
AC:Security Devices(KNO)/Detection Measures [2/4] |
| |
SW:Magic(KNO) [1] |
| |
SW:Megacorp Policies(KNO) [1] |
| |
SW:Metahumanity(KNO) [1] |
| |
BK:Edged Weapons(KNO) [1] |
| |
BK:Projectile Weapons(KNO) [1] |
| |
BK:Aura Reading(KNO) [1] |
| |
BK:Etiquette(KNO) [3] |
| |
IN:Poetry(KNO) [3] |
| |
IN:Woodworking(KNO) [1] |
| |
English(LAN)/Cityspeak [2/4] |
| |
English(LAN) (RW) [1] |
| |
Japanese(LAN) [3] |
| |
Japanese(LAN) (RW) [1] |
| |
Spanish(LAN) [2] |
| |
Spanish(LAN) (RW) [1] |
| |
Russian(LAN) [1] |
| |
Russian(LAN) (RW) [0] |
| |
|
| |
|
|
| Weapons |
| Type |
Dmg |
Con |
Rch |
Sht (4) |
Med (5) |
Lng (6) |
XtM (9) |
Mode |
Ammo |
Wt. |
| Katana(EDG) |
(STR+3)M |
3 |
1 |
| | | |
|
|
1 |
| [2]10 Shurikens (SH) |
(STR)L |
8 |
- |
| | | |
|
|
0.5 |
| Ingram Smartgun Mod. 20t (SMG) RC:2(3), Smartlink 1 |
7M |
5 |
|
10 |
40 |
80 |
150 |
BF/FA |
32(c) |
3 |
| + [2]Spare Clip |
- |
- |
|
|
|
|
|
|
|
- |
| + [50]Hollow Point Rnds |
(See Rules) |
8 |
|
|
|
|
|
|
|
2.5 |
| + [50]Gel Rnds |
(see rules) |
8 |
|
|
|
|
|
|
|
1.25 |
| | | |
| | |
| | | | |
| | | |
| | |
| | | | |
|
| Physical Adept Powers |
| Name |
Cost |
Notes |
| Blind Fighting |
0.50 |
MIS-149:Blind fighting reduces the visibility modifier for blind fire or full darkness to +4. |
| Combat Sense +2 |
2.00 |
SR3-169:Combat sense provides an instinctive sense about an area and any potential threats nearby. See table (SR3-169). |
| Iron Will* |
0.50 |
MIS-150:Each level provides an additional die when resisting any attempt to control or alter the adept's mind, including manipulation spells and critter powers. |
| Traceless Walk |
0.50 |
MIS-151:An adept with the traceless walk power can move over soft or brittle surfaces such as snow, sand, or thin paper without leaving any visible traces or noise. |
| Missile Mastery |
1.00 |
MIS-150:Masy use as throwing weapons such normally harmless items such as pens, credsticks and IDcards become deadly weapons in the adepts hands . . . |
| Rapid Healing* [2] |
1.00 |
SR3-170: |
| Sixth Sense* [2] |
0.50 |
MIS-151:Each level allows the adept to roll an additional die when making Reaction Tests forsurprise SR3-108 |
| |
|
|
| |
|
|
|
| Contacts |
| Name |
Occup. |
Archetype |
Race/Desc |
Location/LTG# |
Lev |
| Gringo |
Street Decker |
|
Human Decker |
Seattle/ |
2 |
| Lt. Dallas |
Plain Clothes Cop |
|
Human |
Seattle/ |
1 |
| | | |
| | |
|
| Not Carried Gear |
Wt |
Carried Gear |
Wt |
| |
|
Goggles, Thermographic @SR3-290 |
- |
| |
|
[10]Tranq Patch 10 @SR3-304 |
- |
| |
|
[10]Cyanide @MM-118 |
|
| | | Total Weight |
12.25 |